If playing as Terran, simply lift off as many structures as possible.Then they'll feel like morons, and might possibly leave. They'll attack your older base, only to no avail. Steal one of their workers, build your own supply of Zerglings and fucking rush them back.Create an equal amount of worker units like SCVs or Probes.They are very useful when it comes to Zerg Rushes. If you're the Protoss, make a lot of (Dark) Archons.Do the honourable thing and use lots of 1337 h4x0r5. ![]() Butt be careful not to get too close to the monitor, it might turn into a shitty situation.Also now would be a good time to moon them as they can barely keep up.If you have enough 'blue material' Frost Shock them as you run away.Play with a defensive 4-5-1 formation with Shay Given in goal.Alternatively, build many Obelisks of Light.Never waste time making useless carriers.unless you enjoy anal pwntage, in which case seek out as many koreans as you can for a kekekebang. If this is so, there are a number of precautions you can take If ever facing a Korean on, chances are you will be rushed by many Zerglings. The key is attacking with lemmings on various drugs, most notable of these substances are oreos, and have them slowly mill about allowing the enemy to kill so many lemmings they die of depression or laughter. This extremely complex and difficult maneuver requires great skill and a lot of time. Charge of the Light Brigade, Pickett's Charge,Wolly Mason rush( He's large enough to count as 3 teams), Bonzai Charges, and that one movie with Matthew Broderick, and 'all those dumb niggers') Like in modern day South Korea, the Zerg Rush involves hatching large amounts of ground troops from eggs, and then sending them charging at the enemy base, this tactic has proved to be undefeatable in any combat situation.(e.g. It has since been used in China, South Korea, Tokyo and any other country where there are just too many fucking people as a form of population control. The Queen from Starcraft 1 and Brood War has returned only it cannot infest command centers.The Zerg Rush was a tactic invented by the British Field Marshal, Douglas Haig, during the Second Federation-Klingon War. Same as the one in the original starcraft. Its acid can stack up to 3 times unlike in Brood War. This brood was unit is massive, exclusive to Abathur and it does bonus damage and splash damage to armored targets. It has the new Caustic Spray ability which replaces corruption. Their armor upgrades can go all the way to 7 which is more armor than even a fully upgraded battlecruiser. Swarm Host cost reduced from 150/100 to 100/75 and increased Locust Swoop range from 4 to 6. Same as a the regular Diamondback but it can bring air units to the ground so it can be attack by ground attackers. ![]() Same as liberator only it cannot attack ground units ever. Same as the infested Terran fron the original starcraft only this one does bonus damage to the buildings only. Same as the Terran siege tank except this one is infested and can only attack while rooted to the ground. ![]() Same as the Terran banshee except it can burrow. but still weak to marauders and banshees. This unit is a siege unit that makes death upon immobile targets like siege tanks, lurkers, photon cannons etc. Effective against large numbers of ground enemies but keep them away from any detectors and enemy air power like banshees, mutalisks and void rays.Įvolved form of the Roach. Same as the lurker in Brood war and Heart of the swarm only this time have long range.
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